Every digital art form has its breakthrough moments, when the right experience arrives at the right time to show us what’s possible and inspires many others to chase their lead.
Beat Saber, quite simply, is the rhythm game we needed to show just how wonderful a virtual reality game experience can be – without the need to just translate things we’ve already seen on 2D screens into a 3D world.
The beauty of sport is that it doesn’t matter your language, you can share a love for the competition that transcends communication barriers.
Today, I was reminded that esports do the same thing. And that emotion and fan energy is the glue that binds us in that moment.
Last week a fire rocked World of Warcraft. It was an epic act of petulance, strategically foolish. It seemed bizarrely out of character for a beloved anti-hero, and damaged the honour of half the game’s player population.
In the heat of the moment, it’s been hard for many players and fans to accept. The game has thrived on nuanced reasoning that keeps the Horde and Alliance opposed while both feel justified in their animosity. But this was different.
This week we’ve explored the technicalities and the teamwork that has worked to develop World of Warcraft into the game it has become over its fourteen year history.
Today, we ask Alex Afrasiabi, Creative Director of World of Warcraft, to point to the future of storytelling in the game.
How the team behind the scenes right now works together to tell the story of the world inside, and outside, the game. And how they continue to work to make the storytelling as engaging as possible for players – whether they like to read quest text or not.
In the process, Alex gives us some promises he wants to make to all World of Warcraft players.
Want more insight into the World of Warcraft storytelling process? Step right up.
This week, we’re sharing our extended interview with Creative Director Alex Afrasiabi as he walks us through the ways storytelling in WoW helps drive great gameplay, and how the technology of game design has served the game’s storytelling.
Game storytelling doesn’t get much more epic than the Warcraft universe. Next year the franchise turns 25 years old, and in two weeks World of Warcraft goes live with its seventh expansion, Battle For Azeroth.
Throughout that time, stories have been told of a fantasy world’s great conflicts. Humans versus orcs versus demons versus undead… light versus shadow, nature versus death…
I love watching any sport played at an elite level. Seeing the best of the best go head-to-head is its own reward.
But every sport needs its commentators. Even the Go tournament between Lee Sedol and AlphaGo was brought to exciting life with the help of some amazing commentary that brought us into the sport and explained the beauty and creativity of what was happening in the game.
Esports is no different. It takes a skilled commentator to follow the chaotic action of a MOBA or team shooter and present the excitement to both devotees and the less initiated.
Thankfully, Mitch ‘Uber’ Leslie is one of the most energetic and vivacious casters around, plying his trade across a range of major titles before now shouting up a storm full-time in the Overwatch League.
Click through for my exclusive interview.
The next big expansion for Hearthstone, The Boomsday Project, launches August 7! It’s full of science and technology of the weird-fantasy kind. Just the way we like it.
So we were given some quality time with Dean Ayala and Peter Whalen from the Hearthstone dev team to dig into the most scientific of the expansions new features – Magnetic cards.
Nathan Fillion as Nathan Drake. If you know both those names, you should get that it’s such a good fit. And some things are just too perfect to live.
But here we are. A completely unofficial Uncharted ‘fan film’ made with real Hollywood talent in front of and behind the camera.
Watch it below and hope it will not be taken down too quickly by Sony for showing such love for its intellectual property.
“They’re ready. You’ve got about eight minutes, sorry.”
These are stolen minutes in a hectic schedule at the Blizzard Arena. But I’m lucky to get two for the price of one.
Scott ‘Custa’ Kennedy – a support main – had just two days earlier been traded from the Dallas Fuel to Los Angeles Valiant. Which is the team where Jordan ‘Gunba’ Graham has been on the coaching staff. A real-world support main.